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	<title>Graphic Filth &#187; Cipher Break</title>
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		<title>Linking sight and sound (and input)</title>
		<link>https://www.graphicfilth.com/2014/10/linking-sight-sound-input/</link>
		<comments>https://www.graphicfilth.com/2014/10/linking-sight-sound-input/#comments</comments>
		<pubDate>Sun, 19 Oct 2014 19:23:25 +0000</pubDate>
		<dc:creator><![CDATA[Martin]]></dc:creator>
				<category><![CDATA[Cipher Break]]></category>
		<category><![CDATA[juiciness]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[visuals]]></category>

		<guid isPermaLink="false">http://www.graphicfilth.com/?p=174</guid>
		<description><![CDATA[<p>How I'm giving the user feedback through the environment and making things move in time with the music by specifying runtime variables in JSON config files - adding 'juiciness'!</p>
<p>The post <a rel="nofollow" href="https://www.graphicfilth.com/2014/10/linking-sight-sound-input/">Linking sight and sound (and input)</a> appeared first on <a rel="nofollow" href="https://www.graphicfilth.com">Graphic Filth</a>.</p>
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		<title>Cipher Break early gameplay video</title>
		<link>https://www.graphicfilth.com/2014/10/cipher-break-early-gameplay-video/</link>
		<comments>https://www.graphicfilth.com/2014/10/cipher-break-early-gameplay-video/#comments</comments>
		<pubDate>Wed, 08 Oct 2014 22:52:51 +0000</pubDate>
		<dc:creator><![CDATA[Martin]]></dc:creator>
				<category><![CDATA[Cipher Break]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.graphicfilth.com/?p=169</guid>
		<description><![CDATA[<p>So here&#8217;s an early gameplay video of Cipher Break. Sorry about the potato quality. You can hopefully see what&#8217;s going on though! The tunnel changes colour to the beat and when you mistype a letter, making the whole world feedback to you. You can also see the bezier tracer fire &#8211; it&#8217;s textured and animated, [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://www.graphicfilth.com/2014/10/cipher-break-early-gameplay-video/">Cipher Break early gameplay video</a> appeared first on <a rel="nofollow" href="https://www.graphicfilth.com">Graphic Filth</a>.</p>
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		<title>Introducing Cipher Break</title>
		<link>https://www.graphicfilth.com/2014/10/introducing-cipher-break/</link>
		<comments>https://www.graphicfilth.com/2014/10/introducing-cipher-break/#comments</comments>
		<pubDate>Sun, 05 Oct 2014 12:54:21 +0000</pubDate>
		<dc:creator><![CDATA[Martin]]></dc:creator>
				<category><![CDATA[Cipher Break]]></category>

		<guid isPermaLink="false">http://graphicfilth.com/?p=125</guid>
		<description><![CDATA[<p>Cipher Break is an on-the-rails word &#8217;em up set inside your computer. Taking visual cues from the likes of Tron and Rez. You take on the role of a hacker infiltrating a high tech computer system and attempting to break through their defences and firewalls. You fly through a constantly changing, procedurally generated environment that [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://www.graphicfilth.com/2014/10/introducing-cipher-break/">Introducing Cipher Break</a> appeared first on <a rel="nofollow" href="https://www.graphicfilth.com">Graphic Filth</a>.</p>
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